Still got a Groudon sitting in your box? Finally scraped the XL together but it didn't come out 100%? Before you hit power-up — 30 seconds. Here's whether that spread is fine to build, straight from the sim.
For Groudon, as long as attack is 15 you can be relaxed about defense and HP. But that attack 15 isn't a compromise — it's a hard requirement. Below is the result of running the top 100 of the Master League meta through a battle simulator, plus the mirror, the same-stat rival, and best buddy.
Compromise IVs
15 / 13 / 14
At L50, at or above this the win/loss matchups match a hundo. Best buddy is a small, risk-free bump whose size depends on whether the opponent is best-buddied too (see below).
Build it or not — at a glance
✅
Just build · 15 / 13 / 14 or better
Win/loss matchups are effectively identical to a hundo. Don't overthink it — just power it up.
⚠️
Conditional · Defense 10–12
You drop one or two matchups (Genesect, Urshifu). Best buddy recovers some — but only partially if the opponent is best-buddied too. Fine if you need it now.
❌
Don't build yet · Attack 14 or below
Groudon, Kyogre and Origin Dialga share the same effective attack, so attack-14 always loses CMP priority in the mirror and to those two. Don't build it — wait for a better one.
🔬 Full-meta sim — all 100, who you meet & beat
1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)
56W56%44L
769
543
595
389
495
449
600
769
616
389
497
380
589
353
595
289
326
398
252
519
614
378
652
348
443
529
548
372
459
500
649
342
500
633
521
312
701
766
551
398
769
361
546
644
570
356
369
557
194
529
565
385
314
551
622
435
451
358
652
500
408
244
614
538
619
554
747
622
407
750
273
728
567
472
614
777
649
420
513
627
479
589
166
524
614
557
676
684
439
318
652
554
442
616
573
421
698
657
817
466
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +8W
⭐
⭐
⭐
⭐
⭐
⭐
⭐
⭐
Opp also BB (L51) · +3W
⭐
⭐
⭐
※ The mirror and same-stat rival (Kyogre) return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.
Why attack 15 is mandatory — CMP
Attack decides priority. Attack 14 always loses to a same-stat rival.
vsMirror (Groudon vs Groudon)
Mine (atk 14) vs Foe (atk 15)
shields0
패
494
shields1
무
500
shields2
패
339
vsvs rival · Kyogre
Mine (atk 14) vs Foe (atk 15)
shields0
패
154
shields1
패
233
shields2
패
176
Verdict by IV spread (Master League sim)
💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
Groudon shares identical base stats and CP with Kyogre. So when both fire a charged move on the same turn, the higher attack goes first (CMP) — and an attack-14 Groudon always loses that priority to an attack-15 opponent. In the sim, attack-14 Groudon lost to attack-15 Kyogre across 0/1/2 shields (ratings 154/233/176) and lost the Groudon mirror at 2 shields (339), while the attack-15 mirror is a dead-even 500. A nick in defense or HP barely shows in practice, but anything below attack 15 hands over the mirror and the rival outright.
HP -1 is a hundo; -2 is where it splits
With only HP one below max, 15/15/14 didn't flip a single matchup across all 100 (effective HP stays 184). But drop two to 15/15/13 and HP falls to 183 — enough to lose Genesect (Chill Drive) in the 0-shield scenario. A single point of HP crossing a breakpoint. CP alone can't tell an HP-1 from a Def-1 on catch, so just catch it and check.
Loosening defense — where it shows
Dropping defense by one (15/14/15, 15/14/14) still matches the hundo on win/loss, though the battle score against Shadow Landorus (Incarnate) slips noticeably. Go to 15/14/13 or 15/13/14 and you drop Genesect at 0 shields; down at 15/10/14 you also give up Urshifu (Single Strike). Keeping defense around 13 is the safe line.
Best buddy — it depends on whether the opponent is best-buddied too
Best buddy (level +1) helps, but the size of the gain depends entirely on whether the opponent is best-buddied. The common mistake is to compute only your side as best-buddied, which inflates the effect. We ran both. (1) If the opponent is NOT best-buddied (L50), you newly win 8 matchups at 1 shield: the Groudon mirror, Kyogre and Shadow Kyogre, Zekrom, Shadow Metagross and Shadow Dragonite, Lunala, Shadow Groudon — the extra level wins the priority and stat race. (2) But top-tier Master legendaries are usually best-buddied too (L51). With both at L51, the mirror and Kyogre go back to a tie, and you only newly win three (Lunala, Shadow Metagross, Shadow Dragonite) — overall roughly neutral (34 up / 35 down). So best buddy never hurts and is a clear edge against non-best-buddied opponents, but it is not a magic button that wins the best-buddied mirror.
One caveat: these breakpoints move with the meta. If Genesect or Landorus usage shifts, or a new Pokémon arrives, a spread that's fine today can get shaky. If you're not using it right now, banking a higher-IV catch is the easier peace of mind.
⭐Best Buddy (L51) effectBB CP 4708 · L51
Best-buddying even a compromise improves every matchup and beats same-stat rivals.
Hundo record by shield count
shields 0
70W · 30L
shields 1
56W · 44L
shields 2
55W · 45L
Bottom line — attack 15 is non-negotiable (mirror & Kyogre CMP), defense 13+ recommended, HP free to -1 (watch from -2). 15/13/14 plays at hundo level in today's Master League. Best buddy is a small, risk-free bump (bigger against non-best-buddied opponents), but it doesn't win a best-buddied mirror.
FAQ
Q. Attack is 14 — can I just build it?
Not recommended. Groudon shares its effective attack with Kyogre and Origin Dialga, so at attack 14 you always lose CMP priority to all three in the mirror. A shield fight that should be 50:50 becomes 0:100 — brutal in a mirror-heavy Master League.
Q. 15/13/14 or 15/15/13 — which do I build?
15/13/14. Dropping HP by two (15/15/13) falls to 183 effective HP and loses Genesect at 0 shields. Shaving defense barely shows on win/loss, so keeping the HP with 15/13/14 is safer.
Q. Is best buddy required?
It never hurts, but 'it wins the mirror' is overselling it. Against a non-best-buddied opponent you newly win 8 matchups at 1 shield (mirror, Kyogre, Lunala…). But against a best-buddied opponent — which most top Master legendaries are — the mirror and Kyogre return to a tie and you newly win only three (Lunala, Shadow Metagross, Shadow Dragonite). Do it if you have the resources, but don't count on it to rescue a spread or flip the mirror.
Q. How long does this hold?
It's Season 27 meta. If Genesect or Landorus usage shifts, or a new Pokémon arrives, the breakpoints move and so does the compromise line. When the season changes we re-run the full top-100 sim and update this.
Method
BasisSeason 27 (2026.06.02~09.09)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-09-01
✔ Calculated & analyzed by GBL Note
These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.