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Zygarde (Complete Forme)

Zygarde (Complete Forme) IV Compromise — How Far Can You Go in Master League?

💯 CP 4208 · L50 · Season 27 (2026.06.02~09.09) · Updated 2026-09-01

Got a Zygarde (Complete Forme) you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.

For Zygarde (Complete Forme), attack 15 is effectively mandatory, and the IVs are tight, so a high catch is safest. Below is the result of running the Master top 100 through a battle simulator, plus the mirror and best buddy. (Hundo 1-shield record: 63W 37L.)

Compromise IVs
15/15/15
IV-tight — an effective hundo is safest. See the verdict below.

Build it or not — at a glance

Just build · 15/15/15 (effective hundo)
This Pokémon is IV-tight — aim for an effective hundo (or very close).
⚠️
Conditional · around 15/15/14
You start dropping Zacian (Hero) and similar. If you rarely face them (low real pick rate), it's fine to run.
Don't build yet · Attack 14 or below
Zygarde (Complete Forme) always loses CMP priority to the mirror at attack 14. Don't build it — wait for a better one.

🔬 Full-meta sim — all 100, who you meet & beat

1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)

63W63%37L
Zacian (Crowned Sword)421
Palkia (Origin)409
Metagross589
Kyurem (White)355
Lunala632
Xerneas305
Dialga (Origin)252
Reshiram358
Zamazenta (Crowned Shield)144
Kyurem (Black)327
Kyogre423
Zekrom511
Marshadow435
Reshiram (Shadow)429
Eternatus604
Palkia (Shadow)423
Lugia514
Metagross (Shadow)696
Lugia (Shadow)445
Garchomp (Shadow)579
Necrozma (Dawn Wings)607
Yveltal305
Garchomp471
Ho-Oh702
Zygarde (Complete Forme)500
Meloetta (Aria)634
Palkia613
Latios600
Latios (Shadow)668
Kyogre (Shadow)277
Necrozma (Dusk Mane)625
Gyarados (Shadow)376
Groudon556
Gholdengo766
Mewtwo (Shadow)688
Florges333
Solgaleo654
Melmetal712
Keldeo (Resolute)557
Latias (Shadow)595
Dialga285
Dialga (Shadow)331
Hydreigon (Shadow)619
Jirachi637
Mewtwo578
Togekiss280
Annihilape (Shadow)622
Kyurem408
Primarina470
Latias603
Tapu Lele394
Dragonite (Shadow)662
Goodra465
Keldeo (Ordinary)650
Tyranitar (Shadow)601
Sylveon322
Landorus (Therian)563
Gyarados522
Annihilape635
Groudon (Shadow)500
Ho-Oh (Shadow)647
Volcanion774
Dragonite620
Urshifu (Single Strike)647
Hydreigon628
Heatran (Shadow)755
Raikou (Shadow)744
Rhyperior743
Baxcalibur256
Giratina (Origin)643
Urshifu (Rapid Strike)660
Zapdos (Shadow)709
Rhyperior (Shadow)727
Enamorus (Therian)288
Giratina (Altered) (Shadow)563
Raikou800
Tyranitar744
Conkeldurr (Shadow)654
Salamence (Shadow)613
Heatran790
Mewtwo (Armored)710
Zapdos679
Kartana622
Golisopod654
Victini781
Zacian (Hero)416
Giratina (Altered)416
Hippowdon679
Dondozo675
Tapu Bulu280
Hippowdon (Shadow)734
Conkeldurr682
Tapu Fini449
Zamazenta (Hero)390
Landorus (Incarnate) (Shadow)588
Rayquaza638
Kommo-o585
Landorus (Incarnate)663
Genesect (Chill)455
Avalugg (Hisuian)355
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +2W
Kyogre
Giratina (Altered)
Opp also BB (L51) · +1W
Giratina (Altered)
※ The mirror and same-stat rival return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.

Why attack 15 is mandatory — CMP

Attack decides priority. Attack 14 always loses to a same-stat rival.

vsMirror (Zygarde (Complete Forme) vs Zygarde (Complete Forme))
Mine (atk 14) vs Foe (atk 15)
shields0
491
shields1
500
shields2
479

Verdict by IV spread (Master League sim)

💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
IVs (Atk/Def/Sta)CPHPVerdictMatchups lost
15 / 15 / 154208339Perfectnone
14 / 15 / 154186339CMP loss
Tapu FiniTapu Fini·shields2
15 / 15 / 144202338Fine
Zacian (Hero)Zacian (Hero)·shields0Hydreigon (Shadow)Hydreigon (Shadow)·shields2
15 / 15 / 134197337Fine
Zacian (Hero)Zacian (Hero)·shields0Garchomp (Shadow)Garchomp (Shadow)·shields2Hydreigon (Shadow)Hydreigon (Shadow)·shields2
15 / 15 / 124192336Fine
GyaradosGyarados·shields0Zacian (Hero)Zacian (Hero)·shields0Garchomp (Shadow)Garchomp (Shadow)·shields2Hydreigon (Shadow)Hydreigon (Shadow)·shields2
15 / 14 / 154198339Fine
Hydreigon (Shadow)Hydreigon (Shadow)·shields2
15 / 14 / 144193338Fine
Zacian (Hero)Zacian (Hero)·shields0Hydreigon (Shadow)Hydreigon (Shadow)·shields2
15 / 14 / 134188337Fine
Zacian (Hero)Zacian (Hero)·shields0Garchomp (Shadow)Garchomp (Shadow)·shields2Hydreigon (Shadow)Hydreigon (Shadow)·shields2
15 / 13 / 144183338Fine
GyaradosGyarados·shields0Zacian (Hero)Zacian (Hero)·shields0Garchomp (Shadow)Garchomp (Shadow)·shields2Hydreigon (Shadow)Hydreigon (Shadow)·shields2
15 / 13 / 1341783375 lost
ReshiramReshiram·shields0GyaradosGyarados·shields0Zacian (Hero)Zacian (Hero)·shields0Garchomp (Shadow)Garchomp (Shadow)·shields2Hydreigon (Shadow)Hydreigon (Shadow)·shields2
15 / 12 / 1441743387 lost
ReshiramReshiram·shields0GyaradosGyarados·shields0Zacian (Hero)Zacian (Hero)·shields0EternatusEternatus·shields2Garchomp (Shadow)Garchomp (Shadow)·shields2Hydreigon (Shadow)Hydreigon (Shadow)·shields2Annihilape (Shadow)Annihilape (Shadow)·shields2
15 / 10 / 14415533810 lost
ReshiramReshiram·shields0GyaradosGyarados·shields0Zacian (Hero)Zacian (Hero)·shields0ZekromZekrom·shields1EternatusEternatus·shields2Garchomp (Shadow)Garchomp (Shadow)·shields2Latias (Shadow)Latias (Shadow)·shields2Dialga (Shadow)Dialga (Shadow)·shields2Hydreigon (Shadow)Hydreigon (Shadow)·shields2Annihilape (Shadow)Annihilape (Shadow)·shields2

Why attack 15 matters — CMP

Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Zygarde (Complete Forme) loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=tie, 2-shield=loss. In a mirror-heavy meta, attack 15 is effectively mandatory.

Where win/loss starts to split

Zygarde (Complete Forme) is IV-tight. Even dropping to 15/15/14 starts losing Zacian (Hero). Across the full top-100 sim, small stat cuts cross breakpoints and flip matchups, so a high-IV catch is the safer play here.

Best Buddy — depends on whether the opponent is too

Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 2 matchups at 1 shield; against a best-buddied one (L51), 1. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.

Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for Season 27 (2026.06.02~09.09); when the season changes we re-run the full top-100 sim and update it.

Best Buddy (L51) effectBB CP 4258 · L51

Best-buddying even a compromise improves every matchup and beats same-stat rivals.

Hundo record by shield count

shields 0
57W · 43L
shields 1
63W · 37L
shields 2
68W · 32L

Bottom line — attack 15 is non-negotiable (mirror CMP), IV-tight, aim high. Based on the Season 27 (2026.06.02~09.09) meta; updated when the season changes.

FAQ

Q. Do I need a hundo Zygarde (Complete Forme)?
Zygarde (Complete Forme) is IV-tight, so an effective hundo (or very close) is safest. From 15/15/14 you start losing Zacian (Hero). That said, if those losses are low-pick-rate, the real impact may be small.
Q. Attack is 14 — can I just build it?
Not recommended. At attack 14 you lose CMP priority to the mirror and same-stat rivals — a fight that should be 50:50 becomes 0:100.
Q. How long does this hold?
It's the Season 27 (2026.06.02~09.09) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
Method
BasisSeason 27 (2026.06.02~09.09)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-09-01
Calculated & analyzed by GBL Note

These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.

About the method →
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